Fall 2016 Game: Save The Human

 

Gaming Committee Team Members:

Velociraptor (Th) – Paul Ahumada

Velociraptor (W) – Lam Nguyen

Biped – Gifty Sackey

Goliath – Kristen Oduca

Table of Contents

Overview:

Biped has accidentally lost his way in the forest. Unbeknownst to Biped, Velociraptors lurk in the shadows. Biped must flee to the safe haven before the raptors get him. Better pick up a weapon and protect yourself! All robots shall navigate through terrain of the arena.

Rules:

  • Robots start at designated starting zones
  • If Biped makes it to the safe-haven zone, Biped wins
  • If Velociraptors make contact (touch) with Biped or Biped does not reach the safe-haven zone, Velociraptors win
  • Goliath shall only follow Biped
  • Biped can use a sensor to sense a weapon on a space that is 4inx4in. Biped will actuate (something obvious to the Velociraptor teams) that they currently possess a weapon. They remain invincible for 5 minutes. If a Velociraptor touches the Biped while it is invincible, they are given a yellow card. If they do this a second time, they are given a red card and will be removed from game by IA or Professor
  • Time Limit of 60 minutes
  • If a robot falls down during the game due to terrain, they are considered out and will be removed from game by IA or Professor
  • If Goliath accidentally bumps into any of the robots and knocks them down, that robot is removed from game by IA or Professor

View and control:

  • Biped controller shall see via Arxterra Android or iPhone mounted on Goliath and will operate in RC mode
  • Velociraptor teams shall see via cameras in fixed positions in game course and operate tele-robotically from the Arxterra control panel

Terrain:

  • Terrain shall be supplied by the participants
  • Arena size shall be front a 12ftx5ft
  • Terrain shall consist of cardboard
  • Terrain shall consist of no more than 30% of the arena area
  • Surfaces of arena shall consist of classroom floor (linoleum) and cardboard
  • Terrain shall be assembled by Customer and IA without the knowledge of participants
  • Terrain objects shall consist of hills and uneven surfaces made of cardboard
    • Hills shall be a maximum of 1ftx1ft in area
      • Terrain incline/declines shall be no larger than 6.5 degrees
      • Uneven surfaces shall not be larger than .5cm in height when stepping on
    • Uneven surfaces shall be strips of cutout cardboard with an area no larger 1inx1in
      • Uneven surfaces shall not be larger than .5cm in height