Virtual Reality vs Augmented Reality & Virtual Maze Implementation
Mark Huffman | November 11th, 2017
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Overview
A look at the differences between Virtual reality and Augmented reality. Comparison of the projection, recognition, tracking, and optics of each type. Includes a practical experiment of syncing with an Arduino and traveling through a virtual maze in real time using the 3D engine Unity combined with Bluetooth and Arduino C++ code. Full example and implementation provided with an easily adaptable code to any 3Dot for the same virtual/real physical maze.
VR Package (Includes Virtual Maze Program & Ardinuo implement file)
References
- http://www.realitytechnologies.com/augmented-realityhttp://www.wikitude.com/blog-shaping-future-technology-slam/
- http://www.sciencedirect.com/science/article/pii/S1877705812019698
- https://www.forbes.com/sites/quora/2017/01/09/how-do-augmented-reality-displays-work/#2cc085e47315
- http://www.ps-tech.com/3d-technology/optical-tracking
- https://github.com/ashtuchkin/vive-diy-position-sensor/
- https://trmm.net/Lighthouse#HTC_Vive_Lighthouse
- http://stanford.edu/class/ee267/lectures/lecture7.pdf